Each challenge has you contending with increasingly difficult environmental factors in various locations, each with its own set of tricky parameters to take into account, as you create a park from scratch. Within minutes, you can have a rudimentary facility up and running, but bolstering the appeal and overall rating of your park takes some persistence, and, in Challenge mode, it means earning a five-star rating to earn completion.
Given the depth and detail on offer in Evo 2, it's impressive how elegantly everything is presented, finessing what developer Frontier had already accomplished with the first game (and to a degree, what Operation Genesis had a good crack at, back in 2003). Fortunately, this is rare, and one of very few gripes in a largely polished game. It can be annoying, when you're trying to spin so many plates all at once, not being able to rely on your staff to carry out simple duties. There are times you have to manually marshal response unit jeeps to a designated spot, as sometimes, for seemingly no reason, they'll turn on a dime and head back to base, having failed to complete the task you've set for them. Challenge offers something far meatier, as does the new Chaos Theory mode, the latter enabling you to have a go at avoiding the errors made by John Hammond in the creation of the original Jurassic Park, or to take a stab at making successful, flourishing dinosaur attraction based on the failed messes left behind in The Lost World, Jurassic Park III, Jurassic World, and Jurassic World: Fallen Kingdom.Īs it was in the first game, park-building is quick and intuitive, management of the minutiae only occasionally verging on the fiddly. The Campaign, such as it is, is perfectly fine, but ultimately, something of a lightweight, throwaway experience- achieve the objectives, and you’re hastily pushed to the next location. Wu (BD Wong), and returning bigwig Cabot Finch, as part of a collaborative effort to capture freely roaming dinosaurs for the Department of Fish and Wildlife. Across five missions, you'll complete various objectives at the behest of Claire Dearing (voiced by Bryce Dallas Howard), dino wrangler Owen Grady, genetic expert Dr.
Ian Malcolm, talking you through the setup in his inimitable way. Nevertheless, there's joy to be had from the trial-and-error nature of it all.Ĭampaign is a good starting point in Evolution 2, presenting the basics in a steady, straightforward way, enhanced by the charismatic presence of Jeff Goldblum, as Dr. Not unlike the ill-fated parks from the movies, undoing your mistakes is hard work – sometimes, it's pretty much impossible. It's remarkably easy to come unstuck and even easier to lose hours of progress, if, like me, you're stupid enough to bunch buildings together tightly or create enclosures that are far too large (or too small).
If this guy is out of the pen, you've probably fucked things up.įailing to plan is planning to fail in Jurassic World Evolution 2 - although the campaign, new Chaos Theory mode, and a selection of isolated challenges have very clearly defined objectives, following them all to the letter counts for nought if your park is poorly planned out.